Part 1General Project Setupu Chapter 1: Exploring the User Interfaceu Chapter 2: Creating an Effective Project Templateu Chapter 3: Worksets and
10 | CHAPTER 1 Exploring thE UsEr intErfacEThe option at the bottom of the list allows you to set the location of the QAT either above or below the r
UsEr intErfacE fEatUrEs | 11You can dock the Options Bar at the top of the screen, below the ribbon (which is the default location), or at the bottom
12 | CHAPTER 1 Exploring thE UsEr intErfacEThe properties shown in the Properties palette are instance properties. You can click the Edit Type button
UsEr intErfacE fEatUrEs | 13A new button has been added to the View Control Bar that enables you to save and lock the orientation of a 3D view. When
14 | CHAPTER 1 Exploring thE UsEr intErfacEsettings take precedence over any view filters that may be applied to the view. If you override the graphic
UsEr intErfacE fEatUrEs | 15file. If activating Hardware Acceleration causes problems because of your video driver, you can choose not to activate it
16 | CHAPTER 1 Exploring thE UsEr intErfacEYou can access any editing requests by clicking the small button next to the active workset indicator. Thi
MEnUs and sEttings | 17The User Interface button provides not only a way to display or remove interface compo-nents for more screen real estate, but
18 | CHAPTER 1 Exploring thE UsEr intErfacEClicking the Options button opens the Options dialog box, which has several tabs for dif-ferent settings w
MEnUs and sEttings | 19In addition, you can define the level of information provided by tooltips from the Tooltip Assistance drop-down menu. If you ar
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20 | CHAPTER 1 Exploring thE UsEr intErfacEShortcut AccessYou can access the Keyboard Shortcuts dialog box by clicking the User Interface button on t
MEnUs and sEttings | 21GraphicsThe Graphics tab of the Options dialog box allows you to set the selection, highlight, and alert colors used in the dr
22 | CHAPTER 1 Exploring thE UsEr intErfacEThe options displayed on a context menu depend on the object selected when the menu is accessed. One nice
thE bottoM linE | 23When you right-click a family in the Project Browser, you get a context menu with options to edit, rename, or reload the family.
24 | CHAPTER 1 Exploring thE UsEr intErfacEUtilize user interface features. Many features are available in the Revit MEP 2012 user interface tha
Chapter 1Exploring the User InterfaceAutodesk Revit MEP 2012 utilizes a ribbon interface, allowing for easy access to the tools needed for mechanical,
4 | CHAPTER 1 Exploring thE UsEr intErfacERevit are repeated on different tabs. Depending on your screen resolution, some of the buttons on panels ma
thE ribbon | 5Architect Revit MEP 2012 is capable of modeling much more than just the components of an MEP engineering system. The Architect tab
6 | CHAPTER 1 Exploring thE UsEr intErfacEoptions have a separate button for each use, such as the Mirror, Split, and Trim/Extend tools. The tools fo
thE ribbon | 7Family Editor TabsThe tabs in the Family Editor environment differ from those in the Project File environment. When you open a family fi
8 | CHAPTER 1 Exploring thE UsEr intErfacEModify The Modify tab in the Family Editor environment is the same as the one found in the Project File
QUick accEss toolbar | 9You can control the visibility of the ribbon tabs by clicking the small button to the right of the tabs. This button will cyc
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