Wiley 978-0-7645-7563-1 Datasheet

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SWiSHmax
QuickStart
W
hat if you want to have an animated logo to add some punch
to your Web site? Or show your customers your products in
an interactive and attractive way? Or create a photo gallery showing
your vacation pictures? Or build a way for your customers to talk to
you directly online?
You can use one program to build all of these objects and many
more. For everyone from beginners to seasoned Web design veterans,
SWiSHmax has something to offer. With SWiSHmax, your imagination,
and some know-how, you can create a wide range of material to use
on your Web site or even create an entire Web site. You can also
create material to use in a range of other programs from
Dreamweaver to PowerPoint.
Creating simple animations is one of SWiSHmax’s strong features,
yet it is only the tip of the SWiSHmax iceberg. Throughout this book,
you learn much more about working with different types of files and
effects, using actions to control a movie, and working with SWiSHmax
output in other programs.
First, I am going to take you on a quick stroll through the different
aspects of the program so you can gain an understanding of what can
be accomplished with this remarkable piece of software.
What Does SWiSHmax Do?
Anyone who has spent any time on the Internet has seen Flash movies
of varying degrees of complexity, interactivity, and skill. Historically,
the movies you saw online were built using Macromedia Flash. In
recent years, a number of other products have been developed that
can produce much of the same output or subsets of the output as the
Flash program does. Most notably among these other programs is
SWiSHmax.
SWiSHmax is a Flash creation tool that can be used for a range of pro-
jects from animation to interactive Flash presentations and Web site
interfaces. The program allows you to control both the appearance
of objects in a movie as well as the timing of objects. Movies are con-
trolled in one of three ways:
1
1
CHAPTER
✦✦✦✦
In This Chapter
Introduction to
SWiSHmax
Starting a new
SWiSHmax movie
Importing images for
the movie
Using a sound file
as a soundtrack
Using text and graphic
elements
Working with effects
Previewing a finished
movie
Exporting a Flash movie
and Web page
✦✦✦✦
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COPYRIGHTED MATERIAL
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Summary of Contents

Page 1 - COPYRIGHTED MATERIAL

SWiSHmaxQuickStartWhat if you want to have an animated logo to add some punchto your Web site? Or show your customers your products inan interactive a

Page 2

12Part I ✦ Getting Started with SWiSHmax4. In the Shape panel, click the Name field to make it active and type a name to identifythe shape. The rectan

Page 3 - Your First SWiSHmax Movie

13Chapter 1 ✦ SWiSHmax QuickStartHex refers to Hexadecimal, which is a color system. You learn more about this method ofnaming color in Chapter 7.In a

Page 4

14Part I ✦ Getting Started with SWiSHmaxFigure 1-8: Use the Text tool to add text to the movie.SWiSHmax allows you to customize the text you add to a

Page 5 - Starting a SWiSHmax project

15Chapter 1 ✦ SWiSHmax QuickStartThere are a number of common fonts you can use if you don’t have the suggested font inyour system. Arial, Bank Gothic

Page 6 - Importing elements

16Part I ✦ Getting Started with SWiSHmaxThere are numerous variations to use with the pre-built animations. Animations involve chang-ing an object vis

Page 7

17Chapter 1 ✦ SWiSHmax QuickStart5. In the Timeline, click the Frame on the time ruler where you want to start the effect.The play head moves to the s

Page 8

18Part I ✦ Getting Started with SWiSHmax1. Click the background image’s layer in the Timeline to select it. For the sample pro-ject, click the map.jpg

Page 9 - Creating objects

19Chapter 1 ✦ SWiSHmax QuickStart3. Click the frame on the image’s row on the Timeline where you want the new effectto be placed. For the sample proje

Page 10

20Part I ✦ Getting Started with SWiSHmaxAdding text animationText can be boring; text can be interesting. I vote for interesting. In this QuickStart,

Page 11 - Adding text to a movie

21Chapter 1 ✦ SWiSHmax QuickStartFigure 1-14: Choose a custom color to use for the text animation.Previewing and Exporting a MovieOnce your movie is c

Page 12 - Text panelText tool

4Part I ✦ Getting Started with SWiSHmax✦ The content of a movie changes based on time. You work with the SWiSHmax Timelineto control the appearance an

Page 13

22Part I ✦ Getting Started with SWiSHmaxIf the stand-alone Flash Player is not detected on your system, SWiSHmax uses a projectorinstalled with the pr

Page 14 - Using a flying effect

23Chapter 1 ✦ SWiSHmax QuickStartSummaryThis chapter described some basics of creating movies in SWiSHmax and gave you an oppor-tunity to try out the

Page 15 - Fading the background

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Page 16

5Chapter 1 ✦ SWiSHmax QuickStartFigure 1-1: Your movie takes place in both the Timeline and the Layout panels. In the Layout panel, you construct, ass

Page 17

6Part I ✦ Getting Started with SWiSHmaxYou can use the files provided for the sample project or work with your own files. The sampleproject builds a s

Page 18 - Adding text animation

7Chapter 1 ✦ SWiSHmax QuickStartStarting a SWiSHmax projectA SWiSHmax project contains all the objects used in the final movie, as well as actions,scr

Page 19

8Part I ✦ Getting Started with SWiSHmaxFigure 1-3: Make changes to the background color and speed of the movie.2. Select an alternate color for the ba

Page 20

9Chapter 1 ✦ SWiSHmax QuickStartThe sample project has four visual elements and one sound used as a soundtrack. Two of theobjects are imported images,

Page 21

10Part I ✦ Getting Started with SWiSHmaxYou can select the elements for your movie in the Open dialog box in the order you wantthem to appear in the s

Page 22

11Chapter 1 ✦ SWiSHmax QuickStartCreating objectsThe SWiSHmax Toolbox contains a number of drawing tools that you can use to create graph-ical element

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