An Introductionto Maya What is Maya? Where did it come from? Where is itgoing? What is it used for? And who is using it?These basic questions, and man
32Part I ✦ Getting Started with Maya 4.5Figure 1-4: The team at Visual Book Maya created this animation of the Birth of Jesus for the iLumina project.
33Chapter 1 ✦ An Introduction to Mayarather than replicating the real world. With that kind of studio philosophy found inmany of today’s shops, your a
34Part I ✦ Getting Started with Maya 4.5Figure 1-5: The simplified Maya pipeline typically includes the following sequence of tasks (not necessarily i
35Chapter 1 ✦ An Introduction to Maya✦ Art Design and Storyboarding: Start planning with a pencil — not with Maya.Skipping this stage to save time usu
36Part I ✦ Getting Started with Maya 4.5✦ Animation Motion: There are different ways to add motion. Keyframes arethe most direct method to use, but yo
37Chapter 1 ✦ An Introduction to MayaTable 1-1Customer Learning ExperienceFeature DescriptionUser interface improvements These improvements include ea
38Part I ✦ Getting Started with Maya 4.5Table 1-2 (continued)Feature Improvement DescriptionNew Shelves Many new shelves have been added to providecol
39Chapter 1 ✦ An Introduction to MayaFigure 1-6: Fluids add voxels, a new type of rendering that offers many benefits.©2003, Visual Book Productions,
40Part I ✦ Getting Started with Maya 4.5Node connections are not saved with the presets.Figure 1-7 shows the new notes section of the Attribute Editor
41Chapter 1 ✦ An Introduction to MayaTable 1-4 lists changes made to Marking Menus.Table 1-4Marking Menu ChangesFeature Improvement DescriptionKeyfram
24Part I ✦ Getting Started with Maya 4.5Figure 1-1: A 3D world with characters, animals, props, clothes, plants, and so on. This was shot by the iLumi
42Part I ✦ Getting Started with Maya 4.5Table 1-5 (continued)Feature Improvement DescriptionMirror Joint Renaming option You now have new naming optio
43Chapter 1 ✦ An Introduction to MayaFeature Improvement DescriptionPoke Faces Poke Faces splits a polygon into separate facesthat converge at the cen
44Part I ✦ Getting Started with Maya 4.5Table 1-7 lists changes made to Dynamics features.Table 1-7Dynamics ChangesFeature Improvement DescriptionHing
45Chapter 1 ✦ An Introduction to MayaFigure 1-8 shows the new Ocean shaders.Figure 1-8: The new Ocean shaders04 536451 ch01.qxd 4/3/03 9:07 AM Page
46Part I ✦ Getting Started with Maya 4.5Table 1-9 lists changes made to the Hypershade Window.Table 1-9Hypershade Window ChangesFeature Improvement De
47Chapter 1 ✦ An Introduction to MayaTable 1-11 lists changes made to Artisan features.Table 1-11Artisan ChangesFeature Improvement DescriptionPaint F
48Part I ✦ Getting Started with Maya 4.5Menu changesThe menu changes in Maya 4.5 include version parity for Mac OS X, which was pre-viously at version
49Chapter 1 ✦ An Introduction to MayaCreate✦ Subdiv Primitives✦ Volume Primitives✦ Cameras✦ Camera✦ Camera and Aim✦ Camera, Aim, and Up✦ Create Empty
50Part I ✦ Getting Started with Maya 4.5Animation MenuThe Animation menu appears next to your Main menu in the top menu bar theAnimation mode is chose
51Chapter 1 ✦ An Introduction to MayaSkin✦ Edit Smooth Skin ➪ Export Skin Weights Map✦ Edit Smooth Skin ➪ Import Skin Weights Map✦ Edit Smooth Skin ➪
25Chapter 1 ✦ An Introduction to Maya3D modelingPerhaps, the best way to describe this function is 3D modeling clay, or creating 3Dshapes. When you cr
52Part I ✦ Getting Started with Maya 4.5Polygons✦ Tool Options ➪ Reset to Default Settings (was Uninstall Current Settings)Edit Polygons✦ Sculpt Polyg
53Chapter 1 ✦ An Introduction to MayaFigure 1-9: The new Fluid Effects menu under DynamicsSoft/Rigid Bodies✦ Paint Soft Body Goal Weights ToolPane men
54Part I ✦ Getting Started with Maya 4.5SummaryIn this introductory chapter, we discussed the concepts behind Maya and its majorfunctions in different
26Part I ✦ Getting Started with Maya 4.5For more on Maya’s game functions, see Chapter 5, “Polygon Modeling,” in addi-tion to bonus Chapter 39, “Using
27Chapter 1 ✦ An Introduction to MayaMaya’s RootsMaya’s roots go as far back as the roots of 3D. It was a time when Alias andWavefront, as separate co
28Part I ✦ Getting Started with Maya 4.5Maya for Windows opened up a new world of possibilities for the every day animator.My own personal history ser
29Chapter 1 ✦ An Introduction to MayaSince then, as we all know, the price of computers has come down and the speed of desktop machines has increased
30Part I ✦ Getting Started with Maya 4.5Figure 1-3: Windows offered an affordable solution to the high cost of 3D animation.Here is an example of some
31Chapter 1 ✦ An Introduction to MayaI have always used a Mac alongside every SGI. The Mac is the place to do the “otherstuff” such as paint, composit
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