Wiley 978-0-470-45026-0 Datasheet Page 8

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Gesture, Form, and Proportion 7
The Interactive light button allows you to move the currently selected light with the
mouse. Simply press the button and move the mouse, and the currently selected light will
move around the sculpture. I usually set a hotkey for this tool by holding down the Control
key and clicking the Interactive light button. ZBrush will ask you to assign a hotkey for
the tool.
I use Interactive light often as I work, and I encourage you to do so as well. As you
sculpt take time to move the light and see how different lighting conditions change your
perception of the shapes you are making. By observing the highlights and shadows on the
figure from different lighting conditions, you can build a more complete picture of the shape
in your mind. This will be invaluable for picking out areas that may need more work, which
may have been missed otherwise.
By doing this you will ensure the sculpture is accurate under all lighting conditions. Be
aware that interactive light only works with the Standard Materials and will not function
when using Matcap Materials.
Proportion
Proportion refers to relative sizes between parts. There are several systems of proportion for
dealing with the human gure. All of these systems, known as canons, strive to create a gen-
eral set of rules that help create a natural-looking figure. In reality no canon of proportion is
always correct for all people. The importance of the canon is that it provides the artist with
a standard set of measurements to keep the figure looking natural.
Figure 1.11 Note
that the shadow
in this image
was darkened by
adding volume
to the adjoining
surfaces.
View Blur
When working on the figure it can be useful to look at the surface in terms of
shadow shape and value. By value, I mean the relative lightness or darkness
of the shadow. When working with traditional media for centuries, artists
have used the trick of squinting at the model to reduce the amount of visual
information into a fuzzy generalized image. This helps you judge the shadow
shapes and form. ZBrush has a feature built in to help you replicate this
effect. It is called View Blur. View Blur is located under the Preferences
Draw menu. Simply set the slider to a value above 0 and press the VBlur but-
ton. This will apply a Gaussian blur to the entire canvas, helping you pick out
the general shape of the forms and the patterns of highlight and shadow on
the surface. With the view blurred, it is often easier to find shadows that are
too dark or too hard, or areas where the highlight appears wrong. This is a
telltale sign that something is wrong with the sculpture in this area.
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