Wiley 978-1-1180-1675-6 Datasheet

Browse online or download Datasheet for Software manuals Wiley 978-1-1180-1675-6. Wiley Autodesk 3ds Max 2012 Essentials User Manual

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C o n t e n t s
Introduction xv
Ch a p t e r 1 The 3ds Max Interface 1
The Workspace ....................................................... 1
User Interface Elements.............................................. 1
Viewports ......................................................... 4
ViewCube ......................................................... 5
Mouse Buttons ..................................................... 6
Quad Menus ....................................................... 6
The Caddy Interface ................................................. 8
Display of Objects in a Viewport ....................................... 8
Viewport Navigation................................................ 10
Transforming Objects Using Gizmos ..................................... 11
Move ............................................................ 11
Rotate ........................................................... 12
Scale . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
Graphite Modeling Tools Ribbon ........................................ 13
Command Panel ..................................................... 13
Object Parameters and Values ........................................ 14
Modifier Stack .................................................... 14
Objects and Subobjects ............................................. 15
Time Slider and Track Bar ............................................. 15
File Management .................................................... 16
Setting a Project................................................... 16
Version Up! ....................................................... 17
The Essentials and Beyond............................................. 18
Ch a p t e r 2 Your First 3ds Max Project 19
Starting to Model a Chest of Drawers .................................... 19
Ready, Set, Reference! .............................................. 20
Ready, Set, Model! ................................................. 21
Modeling the Top .................................................... 21
I Can See Your Drawers ............................................... 28
Modeling the Bottom ................................................. 33
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Summary of Contents

Page 1 - C o n t e n t s

C o n t e n t sIntroduction xvCh a p t e r 1 The 3ds Max Interface 1The Workspace ... 1User In

Page 2 - Contents

ContentsxCreating the Knobs... 42Editing the Profile ...

Page 3

ContentsxiRefining the Animation ... 118Editing Animation Curves... 1

Page 4

ContentsxiiCh a p t e r 9 Character Poly Modeling: Part III 185Creating the Head... 185Merging In a

Page 5

ContentsxiiiCh a p t e r 12 Character Studio: Rigging 255Character Studio Workflow .... 255General Workflow...

Page 6

ContentsxivCh a p t e r 15 3ds Max Rendering 311Rendering Setup .............. 311Common Tab .....

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